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Showing posts from November, 2010

An angry blog post about Bit.Trip Runner

I'd heard lots of good things about the Bit Trip series from multiple sources, and the trailers always seemed neat and interesting. Then I read a forum post on the series, and I figured I'd give one game a shot - the trailer for Runner seemed most interesting, it had good music, it showed Canabalt style gameplay (which I love) and I do like Anamanaguchi. So one Wii system update and 800 wii points later, there I was. I have to say - I have never before seen a game come so close to perfection and fail so violently. The game is absurdly hard and absurdly punishing. The game has a number of other flaws, but they could be forgiven if the game wasn't so goddamned difficult and unforgiving. This is ostensibly a game about flow and visual spectacle, so why the hell does the game make me start over the same three minutes of gameplay every single time I make a mistake? Humans make mistake - why the hell do I stop having fun every time I make one? Now - let me make something clear. I